Complete Monster
by
Radaghast Kary
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Fire Mephit
is a
Mephit
3e
Pathfinder 2 facts
Family:
Mephit
Level: 1
AC: 17
Abilities: Str +0, Dex +4, Con +0, Int -2, Wis +0, Cha +2
HP: 16, fast Healing 2 (while touching fire)
Pathfinder 2 sources
Bestiary
Pathfinder 2 links
Fire Mephit Monster in Pathfinder 2 SRD
D&D 3.5 facts
Type:
Outsider
Tags: Extraplanar, Fire
Size: Small
CR: 3
D&D 3.5 sources
Monster Manual
, p. 182
TN
D&D 3.0 facts
Abilities: Str 10, Dex 13, Con 10, Int 12, Wis 11, Cha 15
AC: 16 (+1 size, +1 Dex, +4 natural)
Advancement: 4-6 HD (Small); 7-9 HD (Medium-size)
Attacks: 2 claws +4 melee
CR: 3
Damage: Claw 1d3 and 2 fire
HD: 3d8 (13)
Initiative: +5 (+1 Dex, +4 Improved Initiative)
Organization: Solitary (1), gang (2-4 mephits of mixed types), or swarm (5-12 mephits of mixed types)
Qualities: Fire subtype, fast healing 2, damage reduction 5/+1
Reach: 5 ft. by 5 ft./5 ft.
Saves: Fort +3, Ref +4, Will +3
Size: Small
Skills: Bluff +5, Hide +11, Listen +6, Move Silently +7, Spot +6
Speed: 30 ft., fly 50 ft. (average)
Tag: Fire
Terrain: Any land and underground
Treasure: Standard
Type:
Outsider
D&D 3.0 links
Fire Mephit in 3.0 d20 SRD